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Tampilkan postingan dengan label Android. Tampilkan semua postingan
Tampilkan postingan dengan label Android. Tampilkan semua postingan

Minggu, 03 Maret 2013

Script Tweak Android

Banyak diantara kita pengguna android yang menginginkan device android kita berjalan lancar dan cepat, beberapa forum menjelaskan agar kita melakukan tweaking pada android kita, Apakah Tweak itu? Mari kita berbagi bersama tips droid.

Tweak adalah sebuah fasilitas yang tersedia pada sistem operasi yang dapat mengoptimalisasikan kinerja sistem operasi. Fasilitas tweak  tersebut dapat memberikan trik dan otomatisasi dalam berbagai perintah pada sistem operasi, serta kemudahan dan kecepatan. Utility tersebut semakin dikembangkan, salah satunya  pada sistem operasi mobile device android, sehingga semakin mudah dan menyenangkan dalam pengaturannya.

Berikut beberapa list tweaks
Virtual Memory - Sysctl
echo 10 > /proc/sys/vm/swappiness

echo 90 > /proc/sys/vm/dirty_ratio

echo 20 > /proc/sys/vm/vfs_cache_pressure

echo 8192 > /proc/sys/vm/min_free_kbytes

echo 1 > /proc/sys/vm/oom_kill_allocating_task

echo 55 > /proc/sys/vm/dirty_background_ratio

echo 500 > /proc/sys/vm/dirty_expire_centisecs

echo 1000 > /proc/sys/vm/dirty_writeback_centisecs
Boost sdcard speed
echo 512 > /sys/devices/virtual/bdi/7:0/read_ahead_kb

echo 512 > /sys/devices/virtual/bdi/7:1/read_ahead_kb

echo 512 > /sys/devices/virtual/bdi/7:2/read_ahead_kb

echo 512 > /sys/devices/virtual/bdi/7:3/read_ahead_kb

echo 512 > /sys/devices/virtual/bdi/7:4/read_ahead_kb

echo 512 > /sys/devices/virtual/bdi/7:5/read_ahead_kb

echo 512 > /sys/devices/virtual/bdi/7:6/read_ahead_kb

echo 512 > /sys/devices/virtual/bdi/7:7/read_ahead_kb

echo 3072 > /sys/devices/virtual/bdi/179:0/read_ahead_kb

echo 97 > /sys/devices/virtual/bdi/179:0/max_ratio

echo 3072 > /sys/devices/virtual/bdi/default/read_ahead_kb

echo 97 > /sys/devices/virtual/bdi/default/max_ratio

echo 3072 > /sys/devices/virtual/bdi/mmcblk0p2/read_ahead_kb
Scheduler
SCHEDULER="deadline"

  STL=`ls -d /sys/block/stl*`;

  BML=`ls -d /sys/block/bml*`;

  MMC=`ls -d /sys/block/mmc*`;

  TFSR=`ls -d /sys/block/tfsr*`;

  DM=`ls -d /sys/block/dm*`;

  MTD=`ls -d /sys/block/mtd*`;

  LOOP=`ls -d /sys/block/loop*`;

  RAM=`ls -d /sys/block/ram*`;

 for i in $LOOP $MTD $MMC;

  do

    echo $SCHEDULER > $i/queue/scheduler;

 done;

# deadline

  for i in $LOOP $MTD $MMC;

  do

    echo 0 > $i/queue/rotational

    echo 1 > $i/queue/iosched/back_seek_penalty

    echo 1 > $i/queue/iosched/low_latency

    echo 3 > $i/queue/iosched/slice_idle

    echo 16 > $i/queue/iosched/quantum

    echo 1024 > $i/queue/iosched/nr_requests

echo 4 > $i/queue/iosched/writes_starved

    echo 500 > $i/queue/iosched/read_expire

    echo 5000 > $i/queue/iosched/write_expire

echo 8 > $i/queue/iosched/fifo_batch

echo 1 > $i/queue/iosched/front_merges

  done;
Android Internal TaskKiller - Minfree
echo 2048,3072,4096,6144,8192,9728 > /sys/module/lowmemorykiller/parameters/minfree

echo 0,1,2,4,7,15 > /sys/module/lowmemorykiller/parameters/adj

echo 0 > /sys/module/lowmemorykiller/parameters/debug_level

echo 48 > /sys/module/lowmemorykiller/parameters/cost
Internet speed tweak
echo 0 > /proc/sys/net/ipv4/tcp_timestamps

echo 1 > /proc/sys/net/ipv4/tcp_tw_reuse

echo 1 > /proc/sys/net/ipv4/tcp_sack

echo 1 > /proc/sys/net/ipv4/tcp_tw_recycle

echo 1 > /proc/sys/net/ipv4/tcp_window_scaling

echo 5 > /proc/sys/net/ipv4/tcp_keepalive_probes

echo 30 > /proc/sys/net/ipv4/tcp_keepalive_intvl

echo 30 > /proc/sys/net/ipv4/tcp_fin_timeout

echo 404480 > /proc/sys/net/core/wmem_max

echo 404480 > /proc/sys/net/core/rmem_max

echo 256960 > /proc/sys/net/core/rmem_default

echo 256960 > /proc/sys/net/core/wmem_default

echo 4096 16384 404480 > /proc/sys/net/ipv4/tcp_wmem

echo 4096 16384 404480 > /proc/sys/net/ipv4/tcp_rmem

setprop net.tcp.buffersize.default 4096,87380,256960,4096,16384,256960

setprop net.tcp.buffersize.wifi 4095,87380,256960,4096,16384,256960

setprop net.tcp.buffersize.umts 4094,87380,256960,4096,16384,256960
Kernel Tweak
echo 8 > /proc/sys/vm/page-cluster

echo 64000 > /proc/sys/kernel/msgmni

echo 64000 > /proc/sys/kernel/msgmax

echo 10 > /proc/sys/fs/lease-break-time

echo 500 512000 64 2048 > /proc/sys/kernel/sem
Deep Sleep optimisation
#mengaktifkan deep sleep prosesor saat idle, dan berguna untuk menghemat baterai

mount -t debugfs none /sys/kernel/debug

echo NO_NORMALIZED_SLEEPER > /sys/kernel/debug/sched_features
Zip align application
LOG_FILE=/data/zipalign.log

ZIPALIGNDB=/data/zipalign.db

if [ -e $LOG_FILE ]; then

rm $LOG_FILE;

fi;

if [ ! -f $ZIPALIGNDB ]; then

touch $ZIPALIGNDB;

fi;

echo "Starting FV Automatic ZipAlign $( date +"%m-%d-%Y %H:%M:%S" )" | tee -a $LOG_FILE

for DIR in /system/app /data/app ; do

  cd $DIR

  for APK in *.apk ; do

    if [ $APK -ot $ZIPALIGNDB ] && [ $(grep "$DIR/$APK" $ZIPALIGNDB|wc -l) -gt 0 ] ; then

      echo "Already checked: $DIR/$APK" | tee -a $LOG_FILE

    else

      zipalign -c 4 $APK

      if [ $? -eq 0 ] ; then

        echo "Already aligned: $DIR/$APK" | tee -a $LOG_FILE

        grep "$DIR/$APK" $ZIPALIGNDB > /dev/null || echo $DIR/$APK >> $ZIPALIGNDB

      else

        echo "Now aligning: $DIR/$APK" | tee -a $LOG_FILE

        zipalign -f 4 $APK /cache/$APK

        busybox mount -o rw,remount /system

        cp -f -p /cache/$APK $APK

        busybox rm -f /cache/$APK

        grep "$DIR/$APK" $ZIPALIGNDB > /dev/null || echo $DIR/$APK >> $ZIPALIGNDB

      fi

    fi

  done

done

busybox mount -o ro,remount /system

touch $ZIPALIGNDB

echo "Automatic ZipAlign finished at $( date +"%m-%d-%Y %H:%M:%S" )" | tee -a $LOG_FILE
Mount option - seperti partisi ext4
#perfect mount options

busybox mount -o remount,noatime,noauto_da_alloc,nodiratime,barrier =0,nobh /system

busybox mount -o remount,noatime,noauto_da_alloc,nosuid,nodev,nodiratime,barrier=0,nobh /data

busybox mount -o remount,noatime,noauto_da_alloc,nosuid,nodev,nodiratime,barrier=0,nobh /cache

#removes journalism

tune2fs -o journal_data_writeback /block/path/to/system

tune2fs -O ^has_journal /block/path/to/system

tune2fs -o journal_data_writeback /block/path/to/cache

tune2fs -O ^has_journal /block/path/to/cache

tune2fs -o journal_data_writeback /block/path/to/data

tune2fs -O ^has_journal /block/path/to/data
Metode yg digunakan adalah sama dengan inject script di folder init.d di /system/ect/init.d
Untuk metode inject ke systemnya, cukup mudah hanya dengan root, dan aplikasi root explorer..

Cara instal / inject script:
Bahan yg dibutuhkan;
  • ponsel Android yg sudah di root (wajib)
  • aplikasi root Explorer atau explorer yang support masuk ke root system (ES File xplorer)
Download kumpulan script di link bawah ini,kemudian extract di dalamnya terdapat beberapa file, diantaranya:

Kumpulan script Tweaks di sini atau file yang masih mentah, silahkan di download di sini.
melalui root explorer, masuk ke /system/etc
buat folder init.d, kemudian jangan lupa set permission

v   v   v

v   v   v

v   v   v

copy semua file hasil download tersebut yang ada di folder init.d ke /system/ect/init.d
jangan lupa set permission semua file satu per satu

v   v   v

v   v   v

v   v   v

Nah yang juga penting adalah, copy file install-recovery.sh  ke /system/etc,
dan juga set permission

v   v   v

v   .   v

v   .   v

untuk build.prop dan gpsconfig itu optional, silahkan pakai jika dirasa perlu dan ingat itu bukan untuk replace yg asli, hanya edit dan tambahkan line di bawahnya tambahkan jika belum ada, dan edit jika telah ada
Catatan:
-Karena tweaking biasa dilakukan bagi pengguna intermediate sampai dengan expert, maka saya rasa anda tanpa gambarpun akan jelas dalam pengerjaan tweaking tersebut. namun sebaiknya anda tetap membaca terlebih dahulu dengan teliti, karena keteledoran bisa berakibat fatal bagi anda, kami tidak menanggung segala resiko yang muncul, jangan lupa untuk melakukan backup sebelum meng-eksekusi-nya.

Rabu, 31 Oktober 2012

8 Cara Untuk Mengoptimalkan HandPhone Android


Sobat antero, handphone Android adalah handphone yang pintar. Dan, tak heran jika banyak orang yang menjejali handphone tersebut dengan berbagai aplikasi. Namun, apakah langkah tersebut benar-benar membuat handphone pintar tersebut semakin pintar? Jawabannya adalah tidak. Kenapa?

Yang pertama, handphone Android dilengkapi dengan baterai yang terbatas. Dan, oleh karena itu pemakaian handphone tersebut pun terbatasi oleh kinerja baterai tersebut. Cara menanggulanginya adalah dengan mengoptimalisasi kinerja handphone Android Anda. Caranya bagaimana? Berikut ini adalah langkah-langkah yang bisa Anda ikuti:
Pengisian baterai sebaiknya dilakukan jika kondisi baterai sudah di ambang batas, biasanya di bawah 10 persen. Selain itu, Anda juga harus memastikan bahwa pengisian baterai dihentikan kala sudah mencapai kapasitas 100 persen.
Sebagai langkah penghematan, Anda bisa saja menonaktifkan fitur getar. Caranya pun mudah, cukup mengilankan tanda cek pada item Vibrate di Settings > Sound.
Mematikan Automatic Brightness. Kenapa? Karena fitur ini akan mengurangi kerja prosesor.
Jangan memakai live wallpaper. Live wallpaper merupakan sebuah aplikasi yang berjalan di background. Oleh karena itu, aplikasi ini tentu saja memerlukan kinerja prosesor dan memori.
Kurangi pemasangan widget pada layar home Android. Widget yang terlalu banyak akan semakin memperbesar porsi kerja prosesor dan memori.
Jika tidak diperlukan, Anda bisa mematikan layanan lokasi yang menggunakan GPS. Caranya pun mudah, Anda tinggal menuju Settings > Location atau Settings > Location Services.
Kurangi pemakaian jaringan 3G. Karena aktivitas tersebut membutuhkan energi yang cukup banyak. Jadi, jika di sekitar Anda terdapat hotspot, ada baiknya Anda memanfaatkan layanan tersebut.
Batasi jumlah sinkronisasi. Semakin banyak sinkronisasi, maka makin sering koneksi yang dibutuhkan. Cara mematikannya Anda bisa masuk ke Settings > Account & sync dan menghilangkan tanda cek pada Background data dan Auto-sync.

Minggu, 05 Agustus 2012

Tech giants join forces to create Android gaming benchmark


Summary: Acer, Intel, Qualcomm, and SingTel-Optus have joined a program to benchmark 3D gaming standards on Android devices.
Acer, Intel, Qualcomm, and SingTel-Optus have joined Futuremark's "Benchmark Development Program" in order to create industry-wide benchmarks for the gaming industry.
futuremarkcopy030812co
The to-be-launched 3D gaming benchmark is primarily concerned with games developed for Google's Android operating system, found on smartphones and tablets.
Input, opinions and expertise are gathered through the program, which will be used to create the industry-wide standards that can measure and rate the performance of game titles and software packages.
Jukka Makinen, Futuremark CEO said:
"For more than 10 years, we have worked with the world's leading PC hardware manufacturers to create 3DMark and PCMark. As a result, Futuremark benchmarks are the industry standard for PC performance measurement used by hundreds of press publications and millions of end-users.
As we bring 3DMark to a new OS for the first time, we are excited to expand our cooperation to include Acer, Intel, Qualcomm and SingTel-Optus."
3DMark for Android is expected to be released later this year, and will measure performance using graphics rendering, CPU and physics tests through OpenGL ES2.0. In conjunction with this release, the company plan to launch 3DMark for Windows this year.
The software can be used to analyze performance and therefore recommend the most suitable products to consumers; whether they want computational software or high-performance gaming.
Other members of the Benchmark Development Program include Microsoft, NVIDIA, Samsung and AMD.

Android 4.1 'Jelly Bean' hits 0.8 percent market share


Summary: While Android 2.3 'Gingerbread,' first released December 2010, continues to be the most popular version, Android 4.1 'Jelly Bean' has made rapid, albeit overall modest, progress.
Android updates are painfully slow, almost glacial, in making their way to user's devices. However, it seems that the latest Android 4.1 release, codenamed 'Jelly Bean,' is seeing quite rapid, albeit overall modest, adoption rates.
According to data collected by Google, based on devices accessing the Google Play store within a 14-day period up to August 1, the new Android version is already installed on 0.8 percent of devices.
Android 4.1 'Jelly Bean' was officially unveiled at Google's I/O conference on June 27th, and was released as an over-the-air (OTA) update for the Samsung Galaxy Nexus on July 11, and was preinstalled on the Nexus 7 tablet which has been making its way to enthusiastic consumers since mid-July.
While Google doesn't break down the data based on devices, it is likely that the Samsung Galaxy Nexus smartphone and the Nexus 7 tablet make up the bulk of these devices running 'Jelly Bean.'
Comparing this latest data to that collected in the 14 days up to June 1st we find that apart from 'Jelly Bean,' only Android 3.2 'Honeycomb' and Android 4.0 'Ice Cream Sandwich' have gained ground, up 0.2 and 9.1 percentage points respectively.
The most popular Android version continues to be Android 2.3 'Gingerbread' with a 60.3 percent market share on Google's app store. This version was first released December 2010 and last updated September 2011.
If you currently own an Android smartphone or tablet, then history shows that you're unlikely to see this latest update delivered to your device. Many of the major players appear to have little to no interest in delivering the update to their users.
Google is primarily interested in new handset activation and increased market share above all else, not in creating a unified ecosystem. The handset makers have sold you a phone and hope to never hear from you again until it's time to buy again. And, not to mention, the carriers already have you hooked up to a multi-year contract and don't care a jot about what operating system your smartphone or tablet runs.
The problem is that while Android updates have to go from Google to the phone manufacturers, then to the carriers before being sent to devices, iOS updates go from Apple directly to devices. Aftermarket firmware projects such as CyanogenMod work to bypass this lengthy and laborious chain and deliver updates for hardware direct.
This lack of Android updates not only denies users access to new features, but is also means that security vulnerabilities are not patched, leaving both devices and the data they contain open to hackers.

Jumat, 18 Mei 2012

How to use Android animation listeners

Takeaway: This tutorial shows how to use Android animation listeners when simple time-based callbacks aren’t enough and XML-based animation sets get too hairy.

I enjoy working with Android’s animation framework, as you might have guessed by reading my tips on creating a custom “spinner”, chaining animations, and using the ViewFlipper widget. It’s still a bit loosey-goosey when compared to iOS, but that doesn’t make it any less powerful. Also, animations in Android are a lot of fun!
In this post I demonstrate how I use Android animation listeners when simple time-based callbacks aren’t enough and XML-based animation sets get too hairy. You can follow along with the tutorial, or download and import the project.
1. Open Eclipse and start a new Android project targeted at Android 1.6 or higher. Be sure to rename the startup activity Main.java.
2. I’m using a small PNG image I created in GIMP; I call it heartbeat.png, and it’s just a simple gradient (Figure A). In your /res folder, create a /drawable directory and store the image there.
Figure A

3. Next we need to create a new directory in the /res folder called /anim — this is where we place our actual animations. In this instance, I created four XML animations. They are all transformations, and the idea is to move our heartbeat image left to right on the display, with a “blip” in the middle that simulates a heart monitor display at a hospital bedside. I’m not going to go through the animations line by line. If you need to brush up on Android XML-based animations, Google’s developer guide is the presiding authority; you should refer to the section titled View Animation for a rundown on transformations.
xform_left_to_right_begin.xml
<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/linear_interpolator"
android:fromXDelta="5%p"
android:toXDelta="50%p"
android:fromYDelta="50%p"
android:toYDelta="50%p"
android:fillBefore="true"
android:duration="900"
android:fillAfter="true"/>
xform_to_peek.xml
<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/linear_interpolator"
android:fromXDelta="50%p"
android:toXDelta="60%p"
android:fromYDelta="50%p"
android:toYDelta="30%p"
android:fillBefore="true"
android:duration="200"
android:fillAfter="true"/>
xform_from_peek.xml
<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/linear_interpolator"
android:fromXDelta="60%p"
android:toXDelta="70%p"
android:fromYDelta="30%p"
android:toYDelta="50%p"
android:fillBefore="true"
android:duration="200"
android:fillAfter="true"/>
xform_left_to_right_end.xml
<?xml version="1.0" encoding="utf-8"?>
<translate xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="@android:anim/linear_interpolator"
android:fromXDelta="70%p"
android:toXDelta="90%p"
android:fromYDelta="50%p"
android:toYDelta="50%p"
android:fillBefore="true"
android:duration="400"
android:fillAfter="true"/>
4. The last resource we need to get in place is our layout. Inside the /res/layout folder, add a main.xml file. The contents are nothing more than a text view and an image view tucked inside of a linear layout.
main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:textSize="16sp"
android:padding="25dip"
android:textColor="#ffffff"
android:text="Animation Listener Demo"
android:layout_gravity="center"
android:gravity="center"/>
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@drawable/heartbeat"
android:id="@+id/blip"/>
</LinearLayout>
5. We are ready for our /src folder and the Main.java, which sits behind our layout. We want to extend activity and implement animation listener. We will also want a couple of class-level variables.
Main.java
package com.authorwjf.beep;
import android.app.Activity;
import android.os.Bundle;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.view.animation.Animation.AnimationListener;
import android.widget.ImageView;
public class Main extends Activity implements AnimationListener {
private int state_machine = 0;
private Animation mAnim = null;
}
6. Next we will need to override both the on create and the activity on stop. If you don’t handle the on stop case, you can expect the app to behave unpredictably when there is an interruption like a phone call.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mAnim = AnimationUtils.loadAnimation(this, R.anim.xform_left_to_right_begin);
mAnim.setAnimationListener(this);
ImageView img = (ImageView)findViewById(R.id.blip);
img.clearAnimation();
img.setAnimation(mAnim);
img.startAnimation(mAnim);
}
@Override
protectedvoid onStop() {
super.onStop();
try {
ImageView img = (ImageView)findViewById(R.id.blip);
img.clearAnimation();
mAnim.setAnimationListener(null);
} catch (Exception e) {
//log
}
}
7. The final step is to implement the animation listener callback. In this instance, I’m only interested in loading a new animation when the current one ends. However, we are still required to override both the on start and on repeat functions.
@Override
publicvoid onAnimationEnd(Animation a) {
a.setAnimationListener(null);
switch (state_machine) {
case 0:
a = AnimationUtils.loadAnimation(this, R.anim.xform_to_peek);
state_machine=1;
break;
case 1:
a = AnimationUtils.loadAnimation(this, R.anim.xform_from_peek);
state_machine=2;
break;
case 2:
a = AnimationUtils.loadAnimation(this, R.anim.xform_left_to_right_end);
state_machine=3;
break;
case 3:
a = AnimationUtils.loadAnimation(this, R.anim.xform_left_to_right_begin);
state_machine=0;
break;
}
a.setAnimationListener(this);
ImageView img = (ImageView)findViewById(R.id.blip);
img.clearAnimation();
img.setAnimation(a);
img.startAnimation(a);
}
@Override
public void onAnimationRepeat(Animation arg0) {
}
@Override
public void onAnimationStart(Animation arg0) {
}
At this point, the app should be ready to compile and run (Figure B). If you have an actual Android device, I recommend trying it on the physical hardware. It runs on the emulator, but the animations tend to be a bit jerky.
Figure B

After you’ve had a chance to run it as is, take a few minutes to go back and play with the timing variables in the /anim folder. You can produce some pretty cool effects. I think you’ll find at the end of the day, Android’s animation listener is one more arrow you can tuck inside your digital quiver.

Minggu, 13 Mei 2012

Antivirus Free 2.11 (Android)


 
AVG Antivirus for Smartphones & Tablets automatically detects harmful Apps & SMS AVG Mobilation is a free security solution that protects your phone from viruses, malware, spyware & online exploitation in real-time.

Features:

  • Scan apps, settings, files, and media in real time
  • Find/locate your lost or stolen phone via Google maps
  • Lock and wipe your device to protect your privacy
  • Kill tasks that slow your phone down
  • Browse the web safely and securely

    AVG Antivirus Free – security software for Android™.
  • Keep your device safe with just one click.

    A closer look at AVG Mobilation suite:
  • AVG Mobilation protects you from threats to your security, privacy and online identity by focusing specifically on the mobile environment.
  • With AVG’s free antivirus for Android you’ll receive
    effective, easy-to-use virus and malware protection, as well as a real-time scanner, phone locator, task killer, app locker and local device wipe.

    Real-time security scanner protection
  • Keeps you protected no matter how you download your apps or games

    AntiVirus Free also:
  • Protects against malicious apps from viruses, malware and spyware
  • Identifies unsecure device settings and advises on how to fix them.
  • Ensures contacts, bookmarks and text messages are secure and safe
  • Checks media files for malicious software and security threats
  • Protects you from phishing attacks
  • Can be run daily, weekly, or on demand

    Anti-theft protection and Phone Location:
  • Locate your lost or stolen mobile phone and get help with finding it via Google maps
  • Turn your phone GPS on remotely and have the device send its location using GPS
  • Lock your phone remotely via our Mobile Control Panel or by sending SMS to your phone to protect your data
  • Set a lock screen message to help the locator find you
  • Make your device ring even if your phone is on silent mode

    Safe Web Surfing:
  • Stay safe and secure from phishing and malware while surfing the web!

    Task killer:
  • Kill tasks that slow down or freeze up your device.

    App locker and mobile privacy:
  • Lock apps to protect your privacy and safety or lock your device setting to secure your device configuration.

    Local wipe:
  • Completely wipe contacts, text messages, photos, browser history, calendar and wipe the SD card
  • Tune up
  • List apps’ battery and storage consumption levels to assist in tune up of device resources

    Antivirus free languages supported:
    English, German, Spanish, French, Japanese, Korean, Chinese, Portuguese, Russian, Arabic, Italian, Polish, Czech, Dutch and Hebrew.
  • Jumat, 11 Mei 2012

    Researchers spot fake mobile antivirus scanners on Google Play

     
    Summary: Security researchers from AegisLab have spotted numerous fake mobile antivirus scanners, currently available for download at Google’s Play marketplace.



    Think that just because you’re downloading an application from an official application store, you’re safe from malicious software? Think twice.
    Security researchers from AegisLab have spotted numerous fake mobile antivirus scanners, currently available for download at Google’s Play marketplace.
    This isn’t the first time that a fake mobile antivirus has been spotted in the wild, and definitely not the last. Last year, security researchers from CA spotted a bogus Kaspersky-branded fake mobile antivirus application.
    Users are advised to only download applications from known and trusted publishers, and to to avoid secondary marketplaces as much as possible, and to also double-checked that they’re downloading the official version of a particular application, not a bogus version of it.
    Find out more about Dancho Danchev at his LinkedIn profile, or follow him on Twitter.

    Rabu, 09 Mei 2012

    Nymgo 1.11 (Android)



    Link Download

    Nymgo is a VoIP calling service that lets you call anyone in the world at the lowest rates. Our mobile app has: No hidden fees or charges, you see the price of the call before you make it Instant SMS messaging Easy contact list Simple account management Credit display Local and international high quality calls at the lowest prices Now you can always be in contact with your family and friends. Download now!Recent changes:- Features Improvements- Graphical improvements- Bug FixesContent rating: Everyone













    BeejiveIM GTalk Google Talk 3.5.3 (Android)







    Beejive IM – instant messenger v3.5.3
    Requirements: Android 2.1 +
    Review: BeejiveIM apk is the On-the-spot message, chat, & IM on INTENT, Yahoo, GTalk, MySpace, Jabber, Facebook, MSN
    BeejiveIM apk, talk, & IM on AIM, Yahoo, ICQ, GTalk, MySpace, Jabber, Facebook, MSN (Windows Live Messenger or WLM). BeejiveIM apk is an IM application that allows you to chat / instantaneous message by having all your IM buddies anywhere you go! Chat on OBJECTIVE, Yahoo, ICQ, GTalk, MySpace, Jabber, Facebook, MSN (Windows Live Carrier or WLM).
    BeejiveIM apk Ticket Features:
    - BeejiveIM apk utilizes your being present facts plan: no per-message costs.
    - Reliable and also effective networking: be linked 24/7, and also it’s peaceful on your electric battery.
    - Be connected also after you close the application. Obtain alerted easily when you acquire a cutting-edge message by having Push Notifications (OS 2.2 +).
    - Works with many different IM networks, a number of accounts each network: INTENTION ® / iChat, MSN ®, Yahoo! ®, GoogleTalk ®, Facebook IM, Jabber, and also MySpace IM.
    - Deliver as well as get documents, consisting of images as well as voice notes. View as well as ahead gotten papers.
    - Desktop-like on-the-spot messaging with all of your IM pals through a single instinctive ui.
    To install Beejive IM – instant messenger v3.5.3  apk click HERE